TechCould AI clones of GTA VI push Rockstar to speed up its official PC port?
Former Rockstar technical director Obbe Vermeij thinks the prospect of AI-assisted decompilation could pressure the developer to move faster on an official PC version of GTA VI. He also recalled PC artists’ anger when the original Grand Theft Auto’s PS1 release reduced its 256-color textures to 16 colors.
Could AI clones of GTA VI push Rockstar to speed up its official PC port?
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